Professor Yan's research is in Computer Graphics, mainly aimed at rendering photorealistic visual appearance at real world complexity, including theoretical foundations that reveal the unknown principles of the visual world, as well as best practices to improve rendering performance for both offline and real-time applications. Professor Yan's research combines traditional and modern solutions. He enjoys working with mathematics and physics to solve appearance modeling, real-time ray tracing and sampling, large-scale scene aggregation, wave optics and general light transport algorithms. He also actively explores neural aided rendering techniques, exploiting the power of AI on difficult rendering problems, such as neural BRDFs, denoising, appearance synthesis, multiple scattering inference, generative post-processing, super-resolution and frame generation.
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